I don't know if I state this nearly enough, but I get myself caught up in WAY too much shit. Honestly. I'm a man of many talents, coding, writing, decent enough at art, and I find myself preocuppied with just a couple tasks at a time, largely excluding IRL shit, so trying to pursue anything other than "the main project" is a luxury at best. Vanguard found itself lacking major fleshing on its action scenes, but I'm getting back into things with some restored confidence in my ability to convert to comic format, and am trying a couple of tools to get myself into the process easier, such as some of this awful, yet basic and to the point, storyboarding that is displayed below. Going from powerpoint slides that show prettymuch all of a subject to a trimmed comic version, or a slightly trimmed comic page is surprisingly practical, and have some increased confidence with the hostiles making a cameo after an uncomfortable amount of fleshed out interpretations and anatomical refining and practice, all of which were a frustrating and gradual effort that is reaching a "close enough" phase. Gonna try to work out the otherwise insanely brief "volume 0" into storyboarding, then basic comic, refined comic, shaded comic with fancy shit, and depending how exhausting or possible that proves may decide to widdle away at the bigger picture some later. Whoo.